What is position vector and displacement vector

1 & 2. Cube Notes (Position vector and displacement) PDF File.pdf

Kinematics in Multiple Dimensions: Position and Displacement Vectors

Utilizing Position Vectors in Two and Three Dimensions

In the study of kinematics, understanding the motion of objects in two and three dimensions is essential. This is achieved through the use of position vectors and displacement vectors.

Position Vectors in 2D and 3D

For motion in two dimensions, a position vector, denoted as "r," pinpoints a particle's location from the origin. Expressed in unit vector notation, it's r = xi + yj, where x and y are its scalar components. In three-dimensional scenarios, the vector incorporates a z-component, zk, leading to r = xi + yj + zk, which marks the particle's position along the x, y, and z axes.

Example: Position Vector of a Ball

Consider a ball in a two-dimensional plane with a position vector r1 = 20i + 30j. This vector indicates the ball is 20 meters along the x-axis and 30 meters along the y-axis from the origin.

Reference Frame and Point

In kinematics, the chosen coordinate system is the reference frame, and its origin serves as the reference point. Consistency in this frame is vital for accurately measuring displacements and velocities.

Understanding Displacement Vectors

Calculating Displacement

Displacement is determined by the difference between two position vectors. If a particle moves to a new position r2, the displacement vector, delta r, is delta r = r2 - r1. For two-dimensional motion, if r1 = x1i + y1j and r2 = x2i + y2j, then delta r = (x2 - x1)i + (y2 - y1)j = Δx i + Δy j. This equation signifies that delta r is the vector sum of displacements in the x and y axes. In three dimensions, the displacement also includes the z-component, modifying the equation to: Δr = (x2 - x1)i + (y2 - y1)j + (z2 - z1)k.

Example: A Spider's Movement

For a spider climbing a wall, we can track its x and y coordinates over time to define its position vector, r = xi + yj. At a specific time, like t = 15 seconds, the spider's position is determined by plugging the time into the x and y coordinate equations.

Magnitude and Direction of Position Vectors

To find a position vector's magnitude and its angle with the x-axis, we use: Magnitude: |r| = √(x² + y²), Direction: θ =tan⁻¹(y / x). These calculations are fundamental for comprehending the magnitude, direction, and graphical representation of motion in physics.

Conclusion

Grasping position and displacement vectors in two and three dimensions is crucial for students studying Class 11 Physics. By effectively using these vectors, one can gain deeper insights into the dynamics of motion, including its magnitude, direction, and graphical depiction.

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