Why Does a Horizontally Thrown Ball Land at the Same Time as a Dropped One?
Projectile Motion: Why Horizontal Speed Doesn't Change Fall Time
A bowling ball and a cannonball leave the wall top at the same instant: one dropped, one fired horizontally at v0. Mass never enters — every ball falls with the same g. Both start with vy = 0 and both feel the same g, so their heights agree at every instant — the rungs between the ghost images stay level — and they land together after tfall = √(2h/g). v0 appears nowhere in that expression: throw at 1 m/s or 100 m/s and the fall takes the same time.
Horizontal and vertical motion are independent. After launch nothing pushes the ball sideways, so vx stays at v0 and the horizontal gaps between ghosts are equal; gravity acts only downward, so vy grows by 9.8 m/s every second, exactly as for the dropped ball, and the vertical gaps grow. The throw decides only how far sideways the ball gets in that fixed time: Δx = v0·tfall. To hit the dragon, choose v0 = d / tfall — tfall is in the box above the scene, and a landing within 1.8 m of the dragon's center counts.
Model: no air resistance, level ground. With drag the thrown ball, moving faster through the air, meets a larger resistive force whose vertical part slows its fall slightly, so it lands a little after the dropped one — the small print behind Galileo's “always”.
Why does a horizontally thrown ball land at the same time as a dropped one?
In short: The time to fall depends only on the height h and on g, not on how fast the ball is thrown sideways: tfall = √(2h/g). Both balls start with vy = 0 and feel the same g, so their heights match at every instant. The horizontal speed v₀ only decides how far the thrown ball travels, Δx = v₀ · tfall, because it stays constant when air resistance is ignored.
Common doubts
- “The faster ball travels farther, so shouldn’t it take longer to land?” No. Horizontal and vertical motion are independent. The extra distance is covered sideways while the ball falls the same height in the same time. For h = 12 m, tfall ≈ 1.6 s whatever v₀ is.
- “Doesn’t a heavier ball fall faster?” Mass does not appear in tfall = √(2h/g). Every ball falls with the same g when air resistance is ignored.
- “If v₀ doesn’t change the fall time, what does it change?” The landing point. Since Δx = v₀ · tfall, doubling v₀ doubles the horizontal distance while the flight time stays the same.
Press LAUNCH in the simulation above, then change SPEED v₀ and watch the landing point move while the fall time stays put.
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